Version 0.4.4
Horripilant » Devlog
Version 0.4.4 is now LIVE
✨ What’s new?
Combat
- “Abandon combat” button that lets you instantly die and get out of the dungeon.
Materials
- Different clicking sounds for Wood and Iron
⚙️ Changes
- Material Upgrade Buttons and Equipment Upgrade Buttons now have clearer red/green colors to show when they’re unaffordable instead of all being orange.
- The map icons now have a bigger hitbox that cover the text as well.
Materials
- Made unlockable materials more prominent when affordable, they now flash.
Combat
- Boons screen no longer flashes for a split second when auto-pick is enabled.
Mouse
10% evasion is brutal at the start of the game when you only attack every 3 seconds. I’m removing the mouse’s evasion so it doesn’t feel as painful to start.
- Evasion
10
→0%
Localization
- Updated strings.
Misc
- End of demo now saves after exiting the dungeon, which should prevent you from finishing the demo, coming back and dying.
🐛 Bug Fixes
- Hemalith is now tracked as a float when entering the skill tree, prevents reset from losing decimals.
- Now tracking how much material you spend in the equipment updates
- Clicking the lowest floor to exit button now saves it as the default value.
- Give the creature some meat? is now correctly localized
- Linux build not launching.
Files
Demo v0.4.4| Windows 82 MB
2 days ago
Demo v0.4.4 | Linux 85 MB
2 days ago
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Horripilant
Horripilant is a chilling incremental dungeon crawl through the horrors of a forgotten underworld.
Status | In development |
Author | Pas Game |
Genre | Puzzle |
Tags | auto-battler, Clicker, Dark Fantasy, Horror, Idle, Incremental, Point & Click, Retro |
More posts
- Version 0.4.51 day ago
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